Sunday, April 18, 2010

Final Posting :)

As I sit to reflect on the learning activity I created and plan to implement in my classroom, I now have an appreciation for online learning modules, multi-user learning environments, and digital games. When we first started this class and we were discussing using these new and emerging technology tools in our classrooms, I was very skeptical. I must say now that the course is completed and I have been able to read about, share, and suggest ideas with my classmates, I can not wait to use the tools in my classroom. These tools provide the opportunity for students to be involved in democratization knowledge, participatory, authentic, and multimodal learning. These are the four instructional agents that engage and support the learning of the 21st century. While using these tools students are encouraged to use the Internet to research and find answers, communicate through wikis, blogs, and community networks, get involved in real-life applications, and are exposed to information in many different ways (Lemke & Coughlin, 2009). All of which can be found in the practice of these new and emerging learning tools.


As for any immediate adjustments, I will continue to research new and emerging technology tools that will be beneficial to me and my students in the classroom. I have learned that I just need to practice them myself and I will be comfortable teaching with them to my students. I will also continue to persuade as many colleagues of mine as I can to implement these new technologies as well. Throughout this course and all of my courses here at Walden, I have come to realize how very important it is that education stay abreast with all the new technologies. If we want to produce competitive and challenging students in the 21st century, we need all the necessary resources available to us in which we can incorporate into our daily lessons.


Lemke, C., & Coughlin, E. (2009). The change agents. Educational Leadership, 67(1), 54–59.